Uma análise de Phantom Abyss



In Phantom Abyss, you compete with other players around the world to steal an idol from a temple filled with tough jumps, booby traps, and hidden keys.

Take another look at Phantom Abyss in this latest trailer for the co-op multiplayer platformer game. Version 1.

Jon Bitner Whether you're seeking another strategy game or bombastic Marvel adventure, something is bound to catch your eye.

If you've never played Phantom Abyss before, now is the perfect time to check it out, and likewise if you haven't played since early in the EA launch, there's a reason to return to it again. But, if you've been routinely playing this game for the past 18 months, you'll likely be a little disappointed that the 1.0 debut didn't come with a bit more meat on its bones, if you will.

Developer Team WIBY and publisher Devolver Digital have created some real challenges as you duck, dodge, and slide your way through. Is it enough to keep players engaged and having fun?

I think it’s quite fun to play in the moment, but it doesn’t quite have the One More Run hook of a proper roguelike. I found myself tabbing out to look at Twitter or check my emails between runs because I wasn’t feeling a strong pull to start the next level.

If you aren't good at juking the Devouring Rage, you can use this if you end up cornered. Best use against the Eye of Agony is in tight spaces or trap-filled rooms, where your movement is heavily restricted.

Each temple run is a blind charge through a procedurally generated funhouse murder dungeon. These dungeons range in challenge from ‘leisurely, unhurried jog’ to ‘holy shit what the fuck’. Traps include everything from spike walls to bottomless pits, whirling blades and flying bombs, falling blocks and poison darts, and more. Depending on the level, there might even be a chance for an enemy to spawn, a protector of the temple’s treasure that harries the players at every turn.

Completing each run in the game’s Adventure mode unlocks a new kind of whip for you to use. Each new whip grants a single buff when equipped — one grants an extremely useful double jump, and another lets you drop coins you’ve collected in water to restore your health. There are loads of them, and once unlocked, can be used to augment any future runs you undertake. You can also spend coins collected in-level on temporary upgrades that will disappear after the run.

Phantom Abyss also taps into some roguelike elements with its blessing system, which offers you random power-ups for the run’s duration in exchange for collected treasure. Treasure is found in chests hidden throughout each temple, redeemable at statues between floors that offer one of two presented blessings, adding other strategic decisions to the action.

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Já se passou Muito mais do um ano e meio a partir de entãeste e a desenvolvedora vem melhorando e expandindo constantemente este jogo a ponto por finalmente estar pronto de modo a eliminar a tag do Acesso Antecipado e executar sua própria chegada como 1 título 1.0 e 'completo'.

The cleverest players will Phantom Abyss Game use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom.

is a bad little game. I think it’s quite well made, and it has a great batch of ideas behind it. I think it executes on its vision to the letter, but that that vision will only appeal to a specific audience.

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